Cêbi-kîte Ye (/ˈcɘbi/ /ˈkɪte/ [crazy; insane; silly] [mold]) is a temperate Large City located in the Ohile'e County of the Union of Engineers.
The name Cêbi-kîte Ye is derived from the Sylvin language, as Cêbi-kîte Ye was founded by Zrugru, who was culturaly Iron Elvish.
Climate
Cêbi-kîte Ye has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 21°C (69°F) and its average temperature during the winter being a cool 19°C (66°F). Cêbi-kîte Ye receives an average of 264 cm/y (103 in/y) of precipitation, most of which comes in the form of rain during the spring. Cêbi-kîte Ye covers an area of nearly 269 km2 (107 mi2), and an average elevation of 1880 m (6167 ft) above sea level.
Overview
Cêbi-kîte Ye was founded durring the early 14th century in summer of the year 1335, by Zrugru. The establishment of Cêbi-kîte Ye was somewhat plagued by a lack of willing colonists, leading to Zrugru electing to pay people to resettle in Cêbi-kîte Ye.
Cêbi-kîte Ye was built using the conventions of Iron Elvish durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Cêbi-kîte Ye is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Cêbi-kîte Ye is buildings are arranged arround a network of broad cobblestone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Cêbi-kîte Ye, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Unfortuantly, these Relic of the World That Was are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
Something in your gut tells you that you may be unwelcome in Cêbi-kîte Ye. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.
Civic Infrastructure
Cêbi-kîte Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Cêbi-kîte Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Cêbi-kîte Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Cêbi-kîte Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Cêbi-kîte Ye's parks.
Cêbi-kîte Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Cêbi-kîte Ye.
Cêbi-kîte Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Cêbi-kîte Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Cêbi-kîte Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Cêbi-kîte Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Cêbi-kîte Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Cêbi-kîte Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Cêbi-kîte Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Cêbi-kîte Ye's public wards, blessings, and other arcane systems.
Cêbi-kîte Ye has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Cêbi-kîte Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Cêbi-kîte Ye's grid is powered by an arcane means.
Cêbi-kîte Ye's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Cêbi-kîte Ye has a first rate hospital which caters to anyone in need of long term medical care.
Cêbi-kîte Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Cêbi-kîte Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Cêbi-kîte Ye's natural decorations nor waterways.
Cêbi-kîte Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Cêbi-kîte Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cêbi-kîte Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cêbi-kîte Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Cêbi-kîte Ye's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
Due to the actions of local Kami, autumn is skipped in Cêbi-kîte Ye.
The Bat Swarm, Underworld near Cêbi-kîte Ye are known to be a mutant strain of the creature.
Cêbi-kîte Ye's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves creating small tokens to channel Mysticism energies of tier 3 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 134
Farmers: 181
Farm Laborer: 335
Hunters: 227
Milk Maids: 159
Ranchers: 83
Ranch Hands: 169
Shepherds: 155
Farmland: 255909 m2
Cattle and Similar Creatures: 15914
Poultry: 190977
Swine: 12731
Sheep: 636
Goats: 127
Horses, Mounts, and Beasts of Burden: 6365
Craftsmen
Arms and Toolmakers: 129
Blacksmiths: 135
Bookbinders: 80
Buckle-makers: 86
Cabinetmakers: 144
Candlemakers: 235
Carpenters: 195
Clothmakers: 172
Coach and Harness Makers: 65
Coopers: 151
Copper, Brass, Tin, Zinc, and Lead Workers: 87
Copyists: 62
Cutlers: 53
Fabricworkers: 148
Farrier: 310
Furriers: 40
Glassworkers: 235
Gunsmiths: 134
Harness-Makers: 62
Hatters: 114
Hosiery Workers: 45
Jewelers: 68
Leatherwrights: 176
Locksmiths: 64
Matchstick makers: 93
Musical Instrument Makers: 95
Painters, Structures and Fixtures: 78
Paper Workers: 90
Plasterers: 84
Pursemakers: 107
Roofers: 67
Ropemakers: 65
Rugmakers: 61
Saddlers: 115
Scabbardmakers: 131
Scalemakers: 66
Scientific, Surgical, and Optical Instrument Makers: 41
Sculptors, Structures and Fixtures: 61
Shoemakers: 60
Soap and Tallow Workers: 223
Tailors: 385
Tanners: 78
Upholsterers: 95
Watchmakers: 86
Weavers: 176
Whitesmiths: 50
Merchants
Adventuring Goods Retellers: 44
Arcana Sellers: 43
Beer-Sellers: 84
Booksellers: 97
Butchers: 172
Chandlers: 187
Chicken Butchers: 184
Entrepreneurs: 68
Fine Clothiers: 163
Fishmongers: 163
Florists: 39
Potion Sellers: 113
Resellers: 244
Spice Merchants: 86
Wine-sellers: 127
Wheelwright: 99
Woodsellers: 61
Service workers
Bakers: 397
Barbers: 363
Coachmen: 89
Cooks: 265
Doctors: 136
Gamekeepers: 93
Grooms: 55
Hairdressers: 227
Healers: 169
Housekeepers: 198
Housemaids: 276
House Stewards: 187
Inns: 63
Laundry maids: 122
Maidservants: 205
Nursery Maids: 111
Pastrycooks: 212
Restaurateur: 244
Tavern Keepers: 289
Specialized Laborer
Ashworkers: 91
Bleachers: 60
Chemical Workers: 37
Coal Heavers: 127
In-Town Couriers: 141
Long Haul Couriers: 144
Dockyard Workers: 124
Gas Workers: 30
Hay Merchants: 53
Leech Collectors: 184
Millers: 148
Miners: 148
Oilmen and Polishers: 99
Postmen: 144
Pure Finder: 81
Skinners: 192
Sugar Refiners: 35
Tosher: 101
Warehousemen: 244
Watercarriers: 143
Watermen, Bargemen, etc.: 187
Skilled Laborers
Accountants: 82
Alchemist: 92
Clerk: 122
Dentists: 67
Educators: 184
Engineers: 89
Gardeners: 66
Mages: 46
Plumbers: 68
Pharmacist: 74
Professors: 27
Scientists: 48
Wizards: 28
Civil Servants
Adventurers: 58
Bankers: 86
Civil Clerks: 141
Civic Iudex: 70
Consultants: 41
Exorcist: 138
Fixers: 76
Kami Clerk: 121
Landlords: 128
Lawyers: 79
Legend Keepers: 117
Militia Officers: 397
Monks, Monastic: 192
Monks, Civic: 205
Historian, Oral: 144
Historian, Textual: 76
Policemen, Sheriffs, etc.: 135
Priests: 254
Rangers: 84
Rat Catchers: 100
Scholars: 95
Spiritualist: 117
Slayers: 35
Storytellers: 208
Military Officers: 219
Cottage Industries
Brewers: 198
Comfort Services: 235
Enchanters: 69
Herbalists: 69
Jaminators: 244
Needleworkers: 198
Potters: 102
Preserve Makers: 187
Quilters: 93
Seamsters: 276
Spinners: 187
Tinker: 69
Weaver: 176
Artists
Actors: 69
Architects: 24
Bards: 106
Costumers: 39
Dancers: 74
Drafters: 41
Engravers: 51
Fine Furniture Carpenters: 30
Glaziers: 66
Inlayers: 63
Musicians: 205
Painters, Art: 32
Playwrights: 65
Sculptors, Art: 56
Wood Carvers: 244
Writers: 205
Produce Industries
Butter Churners: 205
Canners: 227
Cheesmakers: 244
Ice Merchants: 28
Millers: 124
Picklers: 101
Smokers: 82
Stockmakers: 70
Tobacconists: 96
Tallowmakers: 144
23897 of Cêbi-kîte Ye's population work within a Foundational Occupation.
1309 work in Agriculture
5297 work as Craftsmen
1974 work as Merchants
3701 work as Service Workers
2513 work as General Laborers
993 work as Skilled Laborers
3316 work as Civil Servants
2103 work in Cottage Industries
1370 work as Artists
1321 work in Produce Industries
37216 of Cêbi-kîte Ye's population do not work in a formal occupation, but do contribute to the local economy. 2546 (4%) are noncontributers.
Points of Interest
Cêbi-kîte Ye makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
Cêbi-kîte Ye used to be much richer, but something happened in the last (4791 % 6)+1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.
The the a sickle of Conjuration, an a sickle imbued with great amounts of Conjuration energies was created in Cêbi-kîte Ye by in time immemorial, reportedly some time during the late 2nd century.